Greetings, Adventurers!
New World Update 5.0.1 downtime will begin at 11:00PM PT (6:00AM UTC) on April 16 and last approximately 1.5 hours. Springtide Bloom is back! Craft Wispy Spritz, lure Wispy Wasps into their blast radius, and reap Wispy Wasp Goo in exchange for Springtide Tokens. Additional rewards can be earned through Springtide Centerpieces, Party Bags, Prismabloom Harvests, and the Event Shop. Explore the full release notes, including a variety of combat fixes, below.
Springtide Bloom
The Time of Awakening has once again arrived. Help the enigmatic Bloom Herald unravel the mysteries of the ethereal Wispybloom for new and returning event-specific rewards. Pluck carefully from April 17 through April 30, as these precious petals attract the attention of the nefarious Wispy Wasps!
Release Notes
General
Fixed an issue that could cause patch deltas to sometimes be larger than necessary, resulting in longer client downloads. Patches going forward should be a more reasonable download size.
Fixed a common client crash introduced with the initial release of Season 5.
Fixed a common server crash introduced with the initial release of Season 5.
World Experience
Fixed an issue where the player could be stuck in a falling state.
Fixed an issue that caused player characters to stop animating when falling off ledges while already in the middle of an upper-body animation, such as spell casting.
Fixed a rare issue that could cause the runes in the Winter Rune Forge puzzle to not show up.
Combat
Slayer Script
Fixed an exploit for the Spear weapon that required weapon-swapping and dodging to gain extra damage.
Fixed several exploits for the Bow weapon that required the use of third-party software to gain extra damage.
Fixed an exploit for the Bow weapon that required action-cancelling to gain extra damage.
Fixed an exploit where character movement velocity was incorrectly inherited during certain ranged attacks, allowing the player to reposition while crouched at a higher movement speed.
Fixed an issue that caused a forced delay after casting the Ice Gauntlet’s “Ice Storm” mastery ability, preventing blocking actions.
Fixed an issue that caused the Hatchet’s “Berserking Purge” ability to not cleanse Crowd Control effects on the player, such as stuns.
Fixed an issue that caused the “Sword & Shield” weapon to allow an uncharged heavy attack as the 3rd action in a light attack combo chain.
Fixed an issue that caused Cunning and Stalwart Heartrunes of Stoneform to explode and cause damage at the end of their ability duration, inappropriately mimicking the benefits from the “Unstable” heartune variant.
Fixed an issue that could adversely impact the accuracy of non-hitscan weapon projectiles, such as bullets or arrows, by deviating from their expected trajectory as indicated by aiming crosshairs.
Artifacts
Fixed an issue that caused the Tempest Fury Artifact to not always provide extra spins while attacking.
Fixed an issue that caused the Lifetaker Artifact to deal an invalid type of damage that could not be resisted.
Economy, Progression & Gear
Fixed an issue where crafting recipes that do not directly produce an item, such as research projects or camp skins, resulted in a “crafting attempt failure” message and abort.
Fixed an issue that caused Diamond Gypsum to become unobtainable; it can now be found in Ritual Pouches obtained by closing Major Corruption Breaches throughout the open world.
Ritual Pouches will grant a variety of alchemical crafting materials, potions, a sum of coin, and a single Diamond Gypsum (up to a maximum daily limit of 3).
Thanks for your support and we’ll see you in Aeternum!