¡Saludos, aventureros!
Survive the Winter Rune Forge, master Cooking Trade Skill changes, experience the updated Shattered Mountain main story quest, and play with a controller when Season of the Guardian releases on March 12. There are also new combat optimizations for smoother combat in PvP modes like Wars. Check out the next PTR for an early preview of our latest features.
Join the Development Team for an in-depth breakdown of Season of the Guardian:
Major Updates
The Winter Rune Forge, new Artifacts, Mounts in Outpost Rush, some Journey tasks, and a few of the Challenges will all require Rise of the Angry Earth to experience.
New Seasonal Trial: Winter Rune Forge
Join up to 10 max-level players in a bone-chilling gauntlet of increasingly difficult enemies. This Seasonal Trial requires teamwork to overcome Rune puzzles, slay an Icey Construct, and fell an Ancient Ice Guardian for unique rewards.
New Artifacts
Grab 8 new Artifacts that excel through unique playstyles. Here are some of their key traits:
Sin - Hatchet
Corruption: Debuffs last 25% longer. (Works on both weapons)
Defile: Deals 2% more damage per debuff on target. (5 stacks max)
Venom - Spear
Poison Tipped: Heavy attacks with either weapon cause poison dealing 20% weapon damage for 5s.
Tempest Fury - Great Axe
Impulso: Successful attacks gain 3% movement speed for 3s. (Works on both weapons and stacks 10 times).
Nature’s Wrath - Medium Chestwear
Nature’s Blessing: Empower expires 200% faster but you deal 20% more damage.
Gilli’s Gravity Gauntlets - Heavy Glove
Whenever you take damage, gain a charge that increases the damage of your next attack by 3% (max 10 charges).
Ironheart - Heavy Legwear
When not in heavy loadout, gain 20% more max health.
Creed Boots - Light Footwear
Ambush: Deal 15% more damage and 25% critical chance as long as you haven’t hit the target within 20s.
Phoenix - Amulet
Phoenix Revival: When you receive lethal damage, avoid death and become invulnerable for 2s (180s cooldown)
New Season Pass
Season of the Guardian introduces a new Season Journey, new Activity Card, new Challenges, and new rewards including cosmetics and consumables.
Cooking and Other Trade Skill Changes
Look forward to ingredient updates, revamped Cooking progression, Legendary Fish recipe tweaks, the removal of split attribute food, and more. We’ll have additional details to share in a future Deep Dive article.
Upgraded Combat & Animation System
We’ve upgraded our old combat and animation system to improve performance in high traffic areas with many players like Wars and OPR. This new system will also make it easier to improve on our combat going forward. We’ve done our best to keep the feel of the game the same or better, but would definitely like to hear about things that don’t feel right after the upgrade.
Controller Support
Controller support is coming to New World! Select from two pre-set controller layouts to make your New World experience even more immersive. As part of optimizing the game to play well with controller, we've introduced the following new features and settings:
Aim Assist: Helps with aiming ranged attacks. (Controller only, AI only)
Target Friction: Slower reticle speed on roll over of a valid target (Controller only)
Enemy Target Lock: Allows you to lock the camera onto an enemy (AI only). Move the right stick to swap between multiple targets. (Works on both controller and mouse & keyboard with middle mouse button and mouse wheel up/down)
Freeform Movement: Allows running in all directions including towards the camera. Holding block or activating target lock will revert to normal strafe navigation. (Defaults to ON with controller, OFF with mouse & keyboard)
Use Camera Direction for Melee Attacks: If this is off it allows melee attacks and blocking in the direction of your input/character facing instead of your camera facing. (Defaults to OFF with controller, ON with mouse & keyboard)
Improved feature accessibility:
Radial wheel for quick access to features like player emotes, issuing commands and setting up camp.
Shift modifiers to allow for quick access to all combat abilities.
Improved UX navigation with gamepad for faster actions.
Main Story Quest Fully Updated
The entire New World main story quest is now fully updated based on player feedback and improvements made to the revamped starting experience. Experience fresh narratives, more quest variety, and a few new surprises as you put an end to Isabella’s campaign of corruption.
Mounts in Outpost Rush
Ride your favorite mount into battle, gain control of fortifications and resources, and strike down foes in this 20v20 game mode for Level 60+ players.
Seasonal Events
Rabbit’s Revenge
The plague of rabbits has returned once again, only now, they are more perilous than ever. Watch out for explosions as you hunt for event-specific loot.
Springtide Bloom
The Time of Awakening has arrived. Springtide Bloom calls its children to share an ancient secret capable of granting true freedom. Help the enigmatic Bloom Herald unravel the mysteries of the ethereal Wispybloom and collect Springtide's fertile bounty of event-specific rewards. Harvest with caution, as swarms of vile Wispy Wasps guard the blooms with fury!
PTR
The Public Test Realm (PTR) is a limited-availability server-set that grants an early look at upcoming features. These preview builds are snapshots of upcoming major releases and are not final versions — you may encounter bugs, crashes, missing text, or other issues. Between our internal testing efforts and your reports, we hope to catch and resolve all serious issues before they reach the live servers. Hundreds of changes have already been made — with more to come — and the full release notes will be shared on release day. However, not every bug or feedback piece will be actioned on before release — some changes need time to be investigated further, and may arrive in a subsequent patch or two.
To help with the feedback process, all newly created PTR characters will have the opportunity to instantly level to select level-ranges outfitted with appropriate gear and items.
The PTR will officially open on February 15. Si descubrís un error o una vulnerabilidad o tenéis sugerencias sobre cómo mejorar alguna parte del contenido, podéis mandarnos vuestros comentarios al Discord (o con la herramienta de comentarios del juego). Haremos lo posible para responder a tantas opiniones como podamos antes de actualizar los servidores principales. ¡Vuestra participación nos ayudará a tener actualizaciones con contenido fantástico en el futuro!
During this iteration of the PTR, we look forward to hearing your playtest feedback on the following changes:
Winter Rune Forge
Season 5 Artifacts
Main Story Quest Update
Controller Support
Upgraded Combat & Animation System
Weapon Balance Updates
Mounts in Outpost Rush
Season 5 Rewards Track
Cooking Trade Skill changes
This content will be tested in rolling waves. Stay tuned to our Social channels and Discord for the full schedule.
PTR CLIENT ACCESS
This special preview client will be made available for download through the stand-alone Steam application, “New World Public Test Realm” (which should already be in your Steam library if you own the main game). When the test period is complete and the main New World game is updated with the previewed content, the PTR world will shut down and may be wiped clean. You will continue to see the New World PTR application in your Steam library, but there will not be an active server until the next time we announce a public test.
PTR BACKSTORY LOADOUTS
Upon character creation on the PTR, players will be given multiple caches of special armor and weapons. Each cache has a designation based upon a general build and a main attribute: CON, DEX, INT, FOC, and STR.
To help manage the sudden onset of new items, do not open all provided caches at once, or you’ll risk becoming encumbered! Instead, equip all provided bags and then follow-up with opening each cache deliberately. Any undesired caches can be dropped or deposited into your personal settlement storage.
Preguntas frecuentes del PTR
¿CÓMO PUEDO ACCEDER AL NUEVO PTR?
Quien tenga una copia de New World recibirá acceso automático a la aplicación secundaria del Reino público de pruebas. Este no es compatible con el juego principal, por lo que tendréis que descargar un cliente independiente (y, por tanto, contar con el suficiente espacio en disco). En este cliente tendremos mundos especiales para las regiones correspondientes. No estará disponible en todas las regiones desde el principio. El acceso se otorga por orden de llegada. Podría haber colas.
¿PUEDO JUGAR CON MIS PERSONAJES DEL JUEGO PRINCIPAL O TRANSFERIRLOS AL PTR?
Por desgracia, no. Son ecosistemas separados, por lo que no es posible en estos momentos. Sin embargo, para facilitar las pruebas, os proporcionaremos ciertas ventajas en algunas ocasiones, como niveles instantáneos, equipo especial, etc.
¿PUEDO OFRECER COMENTARIOS SOBRE EL DISEÑO DE LAS CARACTERÍSTICAS DEL PTR?
Las versiones de avance del PTR han superado la fase de desarrollo y están en pruebas para corregir errores. Aunque os agradeceremos todas vuestras opiniones, la principal finalidad de esta fase es aumentar la calidad.
SI TENGO UN PROBLEMA, ¿CÓMO CONTACTO CON ATENCIÓN AL CLIENTE?
Nuestras políticas y Código de conducta también se aplican al PTR y tendremos moderación para el juego. Lamentablemente, debido a la naturaleza potencialmente inestable y temporal del Reino público de pruebas, no ofreceremos atención al cliente general mediante chat en vivo ni la página web de asistencia.
NO QUIERO PARTICIPAR EN EL PTR. ¿PUEDO ELIMINAR LA APLICACIÓN DE MI BIBLIOTECA?
No nos lo tomaremos a mal. Podréis gestionar la visibilidad de la aplicación del Reino público de pruebas de New World en la biblioteca de Steam. Abrid las opciones del juego (clic derecho > Administrar) y tendréis la opción de «Ocultar este juego».
¡Gracias por vuestra asistencia y participación! Nos vemos en Aetérnum.