New World Update 1.3.2 downtime will begin at 11pm PT (7am UTC) on February 9.
Greetings, Adventurer!
This week’s update includes a few fixes and changes for the end-game, alongside some additional updates.
End-game Updates & Fixes
Fixed an issue where the unlock messaging was inconsistent on higher Mutator difficulties. Difficulties 1 - 5 still states Silver rank is required and difficulty 6 - 10 now state Gold rank is required.
Fixed an issue where equipment couldn’t be upgraded while storage was opened, if there were umbral shards in storage.
General Updates & Fixes
The Absolute Terror item’s second Keen perk has been replaced with the Refreshing perk.
Fixed an issue that could cause players in PvP to enter a state where their movement speed was incorrectly adjusted for long periods of time.
Fixed an issue where the same player could be listed multiple times on the War/Invasion roster list.
Hatchet
Fixed an issue where the On Fire passive was providing an escalating damage boost to critical hits.
Fixed an issue where the On Fire passive was not triggering a guaranteed critical hit on every third attack.
Fixed an issue where DoT damage was resetting the hits of the Accumulating Power passive preventing it from being consistently triggered.
Thanks for your support! We'll see you in Aeternum.