Crafting
A new crafting line has been added, the Artisan line. This line is has a few select crafts for Engineers, Weaponsmiths, Armorers, Jewelcrafters, Arcanists and Chefs that allow them to craft an array of Bind on Pickup items to allow them to be more self sufficient and to have even more reasons to celebrate hitting 200 in a Trade Skill.
Engineering
Tools - Gear Score 600 and Bind on Pickup
Artisans Pick
Artisans Knife
Artisans Sickle
Artisans Axe
All of these tools feature their corresponding Discipline, Luck and Yield perks as well as Alacrity which grants a haste bonus for 3s after gathering a node
Weapons - Gear Score 600 and Bind on Pickup
Artisans Spear
Artisans Hatchet
Artisans Bow
Artisans Musket
Artisans Blunderbuss
All of these weapons have their corresponding main attribute, an ability perk, an empty gem slot and the enchanted perk
Armoring
Bag - Gear Score 600 and Bind on Pickup
Artisans Satchel
This bag features the Lasting Consumption, Luck and Azoth Attuned perks as well as a perk from the Burdened perk bucket to finish them off.
Jewelcrafting
Rings - Gear Score 600 and Bind on Pickup
Artisans Ring of Desolation
Artisans Ring of Mending
Artisans Ring of Defiance
These rings feature perks based around DPS, Healing and Tanking with a main attribute perk of Constitution to promote build flexibility.
Weaponsmithing
Weapons - Gear Score 600 and Bind on Pickup
Artisans Longsword
Artisans Rapier
Artisans War Hammer
Artisans Greataxe
Artisans Greatsword
All of these weapons have their corresponding main attribute, an ability perk, an empty gem slot and the enchanted perk.
Shields - Gear Score 600 and Bind on Pickup
Artisans Round Shield
Artisans Kite Shield
Artisans Tower Shield
All of these shields have their corresponding main attribute as well as supporting perks design to fit within the role of the shield type.
Arcana
Weapons - Gear Score 600 and Bind on Pickup
Artisans Lifestaff
Artisans Firestaff
Artisans Void Gauntlet
Artisans Ice Gauntlet
All of these weapons have their corresponding main attribute, an ability perk, an empty gem slot and the enchanted perk (except the Lifestaff, that has Blessed instead of Enchanted)
Cooking
Meals - Epic Rarity and Bind on Pickup
Artisans Flatbread
This meal has the same effect as Hearty Meal but lasts twice as long and has a default craft bonus amount of 120%
Artisans Roasted Rabbit with Seasoned Vegetables
This meal has the same effect as Roasted Rabbit with Seasoned Vegetables but lasts twice as long
Gathering
New rare items can be found when gathering. These items, when taken to a corresponding refining station, can be researched to give the player a substantial amount of gathering tradeskill XP.
These items are currently available in 3 rarities for Mining, Harvesting, Skinning and Logging:
Mining
Common - Strange Ore
Found when mining Iron and Silver Veins
Uncommon - Abnormal Ore
Found when mining Starmetal and Gold Veins
Rare - Unusual Ore
Found when mining Orichalcum and Platinum Veins
These Ores can be researched at a Smeltery for a boost in Mining Trade Skill XP
Harvesting
Common - Strange Pollen
Found when harvesting Hemp Plants
Uncommon - Abnormal Pollen
Found when harvesting Silkweed Plants
Rare - Unusual Pollen
Found when harvesting Wirefiber Plants
These Pollens can be researched at a Loom for a boost in Harvesting Trade Skill XP
Skinning
Common - Strange Bone
Found when skinning Predators that give Rawhide
Uncommon - Abnormal Bone
Found when skinning Predators that give Thick Hide
Rare - Unusual Bone
Found when skinning Predators that give Iron Hide
These Bones can be researched at a Tannery for a boost in Skinning Tradeskill XP
Logging
Common - Strange Resin
Found when chopping Young and Mature Trees
Uncommon - Abnormal Resin
Found when chopping Wyrdwood Trees
Rare - Unusual Resin
Found when chopping Ironwood Trees
These Resins can be researched at a Woodshop for a boost in Logging Trade Skill XP
Fishing
Time to celebrate fishing!
The celebration zoom for quality catches no longer applies to Uncommon and Rare fish. Yes, we're grateful, too.
Reduced the time to get a nibble when using bait.
Buffed the tension recovery for Tier 3, Tier 4, and Tier 5 fishing poles.
New treasures have been spotted in the waters of Aeternum!
Many new treasure chests have been added, each with a chance for an additional rare reward.
One of these chests contains new armor sets tailored towards fishing.
A new fish as appeared, or rather an old fish has made a new appearance. Keep your eyes peeled while fishing with Legendary Bait.
Big Anchors have been creeping closer to shorelines. It'll be tough on your line although it might be worth the experience.
There's more than one way to catch a fish!
Electric Eel and Snail Bait are now freshwater baits; Oyster and Clam Bait is likewise now saltwater baits. Not only does this better suit the tastes of the local fish but it also allows adventurers to fish in their favorite spots a little longer.
Reduced the crafting cost for Bread, Cheese, Meat, and Fish Bait.
Using Legendary Bait now has a new possible prize.
Introducing new Premium Bait! When harvesting bait sources, there's a chance to get a rare version. These premium bait have buffed usage, but they're locked to either Day or Night.
Crafted Premium Bait requires some rare ingredients, so be mindful of anything weird that might be discovered in the new treasure chests. These premium baits give a huge buff and are not locked to Day or Night.
Fish have scattered all over Aeternum and now find themselves in different homes!
Re-distributed each territory's fish population to better balance the value of each territory's fishing pool so that all territories have something exciting. Some territories are still tailored towards certain types of experiences.
Sturgeon and Sculpin are now catchable in fresh and salt water. Frogfish is now only catchable in salt water.
Legendary fish also have new home territories, but there's now a chance to catch any legendary in any territory.
Gypsum Crafting
New recipes have been added that produce Legendary Gypsum Casts. These always give a legendary item and are created with five gypsum and 1000 umbral shards.
Gear and Loot General
Adjusted the attribute perks applied to Gypsum Cast gear to optimize them towards the item's preferred stat.
As part of the health and stamina increases, the Town Projects Hale & Hearty and Stalwart have been removed.
These item sets have been re-added as drop items. These can drop in the same locations and ways as other gathering Trade Skill armors.
Clothier
Costumier
Provender
Grocer
Fixed an issue that caused multiple versions of the named AI "The Heel" in the Empyrean Forge to drop loot. Now, only 1 will drop loot when killed.
“Old” trinkets have been renamed to “Exemplary” trinkets.
The Tier V Azoth Staff is now set to Legendary rarity (yes, it being the only “tool ” that couldn’t be legendary was bothering us, too)
Fixed an issue that caused max player health to not properly increase with the removal of Hale and Hearty when adding attributes into CON.